An application & service concept to bring schools and students together in the world of e-sports both competitively and socially.
A project concept I started during the beginning of Covid-19. Trofi aims to help bridge schools into the eSport world by providing an easy-to-manage and low-turnover rate platforms for schools to transition into the scene and bring students together with intramural e-Sport events & clubs.
The vision of Trofi would be the bridge for students to socialize, form clubs, and even push those players who want to take it to the next level and go pro.
Trofi was built with the idea that any student or teacher, from any level of game experience, whether they are in college or highschool, can participate in events. And for more serious gamers, it offers team management and organization to help them succeed.
The Trofi platform aims to be fully inclusive of every tool schools or students may need for social or competitive gaming.
Ranging from news boards, intramural tournaments, local events, team creations, and coaching, Trofi will bring both students and teachers closer in their schools.
It was designed and architected with the intention of being a platform that can be used by any school, keeping scalability and versatility in mind.